using System; using System.Collections.Generic; using System.Text; using JsonFx.Json; namespace OpenFlashChart { //{ // shadow: true, // rounded: 1, // stroke: 2, // colour: '#808080', // background: '#f0f0f0', // title: "color: #0000F0; font-weight: bold; font-size: 12;", // body: "color: #000000; font-weight: normal; font-size: 12;", // mouse: Tooltip.CLOSEST, // text: "_default" //} public class ToolTip { string text="_default"; private bool shadow=true ; private int rounded=1; private int stroke = 2; private string colour;//= "#808080"; private string background;//= "#f0f0f0"; private string titlestyle;// = "color: #0000F0; font-weight: bold; font-size: 12;"; private string bodystyle;//= "color: #000000; font-weight: normal; font-size: 12;"; private ToolTipStyle mousestyle;//= ToolTipStyle.CLOSEST; public int mouse; public ToolTip(string text) { this.text = text; } [JsonProperty("text")] public String Text { get { return text; } set { text = value; } } [JsonProperty("shadow")] public bool Shadow { get { return shadow; } set { shadow = value; } } [JsonProperty("rounded")] public int Rounded { get { return rounded; } set { rounded = value; } } [JsonProperty("stroke")] public int Stroke { get { return stroke; } set { stroke = value; } } [JsonProperty("colour")] public string Colour { get { return colour; } set { colour = value; } } [JsonProperty("background")] public string BackgroundColor { get { return background; } set { background = value; } } [JsonProperty("title")] public string TitleStyle { get { return titlestyle; } set { titlestyle = value; } } [JsonProperty("body")] public string BodyStyle { get { return bodystyle; } set { bodystyle = value; } } [JsonIgnore] public ToolTipStyle MouseStyle { get { return mousestyle; } set { mousestyle = value; mouse = (int) value; } } public void SetProximity() { mouse = 1; } public override string ToString() { return this.text; } } public enum ToolTipStyle { CLOSEST=0, FOLLOW=1, NORMAL=2 } }